Phasmophobia — V0.174 ((exclusive))

The balance of power has been tweaked with adjustments to existing equipment. This includes changes to the effectiveness, range, and usability of various tools used in ghost hunting. These adjustments are aimed at achieving a more balanced gameplay experience, ensuring that no single piece of equipment overshadows others.

If you are looking at v0.174 today, keep in mind that the game has since been completely overhauled with . Current reviews on Steam remain "Overwhelmingly Positive," reflecting how far the game has progressed from these early technical patches.

Version v0.174 was deployed specifically to address urgent gameplay balance issues, map glitches, and audio bugs that players exploited or suffered from during investigations. Key Fixes and Gameplay Adjustments

, marks a significant shift in how ghost hunters approach the darkness. While many patches focus on backend stability, this version leans into atmosphere and tactical precision, ensuring that even veteran players have a reason to keep their flashlights close. Sharpening the Supernatural The core of v0.174 revolves around refined ghost behavior

Before v0.174, players could easily exploit ghost hunting mechanics to quickly farm money and safely bypass the ghost's most dangerous phases. This update completely rebalanced the investigators' inventory tools, forcing players to think critically under pressure. Phasmophobia v0.174

The Apocalypse challenges remove specific safety nets:

Phasmophobia v0.174 is a substantial update that addresses several issues, adds new features, and improves overall gameplay. The update was released on [date] and has been a significant milestone in the game's development. Here are some of the key changes:

v0.174 addressed a major complaint: Ghost Events (apparitions, singing, airballs) were too rare compared to Hunts. The devs rebalanced the Favor Curve.

for the rest of 2026 once it's released List the most common, remaining bugs to watch out for Let me know how you'd like to proceed ! Phasmophobia v0.17.1.4 - Patch Notes - Steam News Patch notes for Phasmophobia's v0.17.1.4 update. Phasmophobia v0.17.1.4 - Patch Notes - SteamDB The balance of power has been tweaked with

: Network calls during the hunting phase were optimized to improve performance and stability during the most intensive part of the game. Phasmophobia Wiki Server Stability

For players experiencing the game in its modern, polished state, v0.174 is a fascinating snapshot of a game on the cusp of greatness. It was the community's first real look at how Kinetic Games would iterate and improve its creation, laying the groundwork for the horror phenomenon Phasmophobia would become.

When Kinetic Games launched Phasmophobia into Steam Early Access in September 2020, it was essentially a solo project by developer Dknighter. The game's premise was simple yet incredibly novel: cooperative ghost hunting where players had to speak to entities using their actual microphones via local and radio voice proximity chat.

Phasmophobia v0.174 (v0.17.1.4) Update: Patch Notes and Fixes If you are looking at v0

This version was vital for keeping the "investigation teams" connected. It included: Major updates to Server and Voice Server code

One of the most iconic additions in this version was that lights would now flicker when your sanity was low. Crucially, these flickers were client-side, meaning only the player with low sanity could see them, increasing the sense of personal isolation and dread.

The patch fixed a vast array of other bugs that were affecting the core experience: