Legion Td Guide Full [exclusive] -

In the early game (Waves 1-10), aim for approximately 1 worker for every 40 Mythium you receive from opponent sends.

If your opponent built too many workers (12+ by wave 6) and has weak defense (value < 800), send everything you have on wave 7 or wave 9. Do not wait for wave 10. A successful full send ends the game instantly.

The game is typically won by the team that "breaks" the enemy's King first by pressuring their lane. Steam Community Focus & Strategy Early Game Economy Focus.

Units that provide buffs (like attack speed, damage reduction, or health regeneration) have specific tile radiuses. Place your aura carriers directly in the center of your unit cluster to ensure the maximum number of fighters receive the benefits. 5. Offensive Send Strategies legion td guide full

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Understanding the relationship between , Mythium , and Workers is the foundation of every win.

Your economy. They gather mythium (used to send mercenaries). In the early game (Waves 1-10), aim for

Mix in mercenaries that provide lifesteal, damage, or armor auras to the regular wave monsters.

If your team anticipates a massive enemy send that you cannot fully defend, invest resources into upgrading the King's attack or health. A buffed King can easily clean up massive leaks and save the match. If you want to tailor your strategy further, tell me:

If you send too much too often, you might actually be helping them build a better defense. 5. Economy and Income Management A successful full send ends the game instantly

Place your high-health, high-armor units at the top of your building grid. They need to draw initial aggro from the creep wave. The Backline (DPS)

Workers harvest a secondary resource (often called Mythium, Lumber, or Gas depending on the version). Spending this resource sends mercenary waves to attack your opponent and permanently increases your round-by-round income.

: Send "green" mercenaries (Snails, Lizards) early to build long-term gold income.

Place your "Wall" (high HP units) two squares ahead of your "DPS" (high damage units). This ensures the wave targets the tanks first while your glass cannons stay safe. 3. Understanding Damage & Armor Types

Mix high-health tanks (like Ogres or Dinosaurs) with aura-buffing mercenaries (like Pack Leaders or Hermits). The auras make the natural wave creeps significantly harder for the opponent to clear. 7. Pro-Tips for Climbing the Ranks