36-rune - Starfield Update V1 7

Fixed a bug where ships could disappear from docking bays, or where ship weapons would stop working after a boarding action.

One of the most glaring issues at Starfield's launch was the lack of Field of View (FOV) adjustments. Players who were used to tweaking their camera settings were forced to rely on unofficial config file edits or external mods just to avoid motion sickness. Update 1.7.36 officially introduced dedicated FOV sliders in the Settings menu for both first-person and third-person camera modes. It provided a massive quality-of-life boost, allowing explorers to customize their visual experience right from the game menu, though Bethesda did add a warning that pushing the slider to extremes could affect system performance. 2. Quest Progress Fixes

The wait for a wider view is over. Bethesda has officially added FOV sliders for both first and third-person modes, so you can finally see more of the Settled Systems at once. FOV Sliders: Fully adjustable in the Settings menu. Performance: Improved stability for Intel Arc GPUs. Starfield Update v1 7 36-RUNE

The update addressed critical quest-breaking bugs. Most notably, it fixed a progression blocker in the Crimson Fleet faction quest. Previously, burrowing alien creatures would spawn outside accessible geometry walls, making it impossible for players to clear the area and progress the narrative. Technical Performance Breakdown

The transition to v1.7.36 caused temporary friction within the Starfield modding community. Because many performance-driven players used third-party FOV scripts and custom camera tools, the official inclusion of the FOV slider rendered several legacy mods obsolete. Furthermore, core script extenders (like SFSE) had to be updated to hook into the new Starfield.exe executable build provided by this patch. For players using the RUNE version, matching the exact executable version with the corresponding mod versions was a crucial step to avoid instant desktop crashes. Technical Performance and Legacy Fixed a bug where ships could disappear from

If you need help troubleshooting this specific version, tell me: What or crash behavior are you experiencing? What GPU and CPU are you running?

The update should download automatically when launching the game. Update 1

Fixed a major bug causing the game to crash after several hours of continuous exploration.

The star of this update was undoubtedly the FOV slider. Before this patch, players had to rely on community-created mods or manual .ini file edits to change their perspective, which added friction for many. Its official inclusion was a welcome addition for everyone.